Knight

J.Craig v P.Waller

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J.Craig
P.Waller
Fareham Club Championship, 2006

This is an example of a game that seems to be won for Black and then drawn but there is a surprising sting in the tail...

1. e4 e6 2. Nf3 d5 3. e5 c5 4. c3 Nc6 5. d4 Qb6 6. b3 cxd4 7. cxd4 Nge7 8. Be3 Nf5 9. Be2 Bd7 10. O-O Be7 11. Nc3 a6 12. Na4 Qd8 13. Rc1 O-O 14. Rc2 Nb4 15. Rb2 Bxa4 16. bxa4 Nxe3 17. fxe3 Qd7 18. a3 Nc6 19. Qd3 Rfc8 20. Bd1 Rc7 21. Bc2 g6 22. h3 Rac8 23. Nh2 Na5 24. Bd1 Rc3 25. Qd2 h5 26. Qe1 Bg5 27. Rf3 Rxa3 Before this move Black has a slight advantage; according to Fritz, White can safely take on a5 and is slightly better after Bxe3+ 28. Rg3 Bh4 Nc4 may be preferable but now Black is clearly much better 29. Bxh5 Bxg3 30. Qxg3 Ra1+ 31. Kf2 Qxa4 Black fails to get the Knight back into play before it is too late; here he could play Nc4 here although it seems a pity to block the c file 32. Re2 Rc2 33. Qg5 Rxe2+ 34. Bxe2 Qc2 Black fails to spot that Nc6 is essential 35. Qd8+ Kh7 Here it looks like a draw - even Fritz thinks so for a few seconds; Black offered one and White refused 36. Ng4 Qf5+ Black thought this would save the day but the King is safe on g3 37. Kg3 Nc6 is too late! 38. Qh4+ Kg7 if Qh5, Nf6 forks King and Queen - it's all over now 39. Qh6+ 1-0